The BloodRiver Saga: Retransmitter [v0.04 Part 2] By ND Ferret Studio

ND Ferret Studio Games released a new game called The BloodRiver Saga: Retransmitter and the version is 0.04t Part 1. The game’s story is about Everyone is used to the fact, that Izuku Midoriya is a typical “true hero” that would do a lot for peaceand safety of others. But what if the story had turned out to be completely different from the very start? In the reality, where there wouldn’t be a hero №1, that gifted him his powers, but a cold, unscrupulous man, that counts on the fact that the main hero can’t simply deny him… What if we had seen a completely different Izuku – not so “ideal” and “pure”, but, at the same time, not a complete bastard that forgot what it means to be a human. (My Hero Academia PARODY)​

Developer:ND Ferret Studio
File Size:367.7 MB
Version:0.04 Part 2
OS:Windows, Linux, Mac, Android
game details

Game Version Changelog:

v.0.04 Part 2:


  • Added 2 H-Animations with Asui (2 new with 2 different variations)
  • Added 2 H-Animations with Uraraka (2 new with 2 different variations)
  • Added 9 H CG`s
  • Added 6 new backgrounds
  • Added 4 new locations
  • Added 10 new art (Including H CG’s)
  • Added 7 small chibi-animations
  • Added about 15 new audio tracks (sfx and bgm)
  • Reskinned model of Heiz
  • New posses for Asui and Uraraka
  • The start of the route with Asui and its development (half of the update is dedicated to her)
  • The continue of the route with Uraraka and its development (half of the update is dedicated to her)
  • Added a simple mechanic for training with Asui and Uraraka development studio (the mini-game for her has been postponed indefinitely)
  • Added a new easter egg for patrons
  • Changed cheat codes

Fixed: (Common fix):

  • Fixed issues with patron`s codes and launching scenes in the gallery
  • Fixed minor code logical issues
  • Fixed misprints

Changelog v.0.04t Part 1:

  • Switching to Python 3
  • Added backgrounds to the gallery (3rd category, which was previously closed)
  • Added a menu notification about the completion of all currently available content.
  • Added tap sounds in the phone, inventory and other places
  • Completely reorganized code files in the game
  • Reorganized audio files of the game
  • Rewritten event system to improve optimization (now events are dynamic and after their execution are deleted, not checked every time)
  • Optimization of the game (fixing errors that were issued during the check through Lint and some tricks, thanks to in-depth knowledge in the Ren`py)
  • Improved security of codes, now it is almost impossible to access the codes by digging into the code or game files (it was also difficult before, but there were some weaknesses)
  • Fixed a bug where relationships with characters, answers to exams and other data were transferred to a new game from the last save (unless you restart the game)
  • Fixed bug when gallery could click on the patreon button below it
  • Fixed bug with incorrect display of system message (displayed on the top left)
  • After using the Mei package with devices, it no longer remains in the inventory
  • Fixed bug with tasks (when they exist, but there is no task icon)
  • Fixed a bug where it was possible to miss important events that cannot be missed
  • Fixed a notification on the PC that could not be displayed
  • Fixed counters in the gallery and their counting
  • Fixed a bug when starting the game with new content, some characters in the gallery did not open (even though they had content)
  • Fixed bug when the marks of open boxes in UA were displayed incorrectly

Developer Notes:

Good health, Cossacks!!! It’s done, the long-awaited release of update 0.04 part 1 has finally happened!!! We will not keep you long and wish you a pleasant game, you deserve it. And well, as always – everything that is not done is done for the sake of our glorious Cossacks!!! Budmo!!! Glory to Ukraine!!! And glory to the free world!!! For those who are not aware, a full-scale war has begun in our country. If you want to know more about the reasons why we have been absent for so long, you can look at these posts on Patreon

Game Images & Screenshots


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